Visa Look & Go

Hands-free biometric checkout for athletes at the Tokyo 2020 Olympic Village, designed to earn trust in seconds.

OVERVIEW

Paying with a glance, designed for trust.

Visa Look & Go let Olympic and Paralympic athletes check out at the Athletes Village store with a glance, using facial recognition to pay quickly, securely, and hands-free, without a phone or wallet.

MY ROLE

Lead Visual Designer

TEAM

Lead Product Designer Lead Visual Designer Product Engineering

TIMELINE

1 Year

SKILLS

Visual direction · Mobile UI · Checkout experience

TOOLS
Sketch app icon
Adobe Photoshop app icon
Adobe Illustrator app icon

THE CHALLENGE

Make a new way to pay feel safe enough to try

Visa leadership’s open-ended prompt:
“Develop a point of view of what future Point of Purchase could look like and how the consumer experience will evolve.”

The goal was a pilot for 18,000 athletes in the Tokyo 2020 Olympic Village, with 70% adoption. Facial payment was new to most people, so it had to earn trust in seconds.

RESEARCH AT THE CONCEPT STAGE

Early research backed the opportunity.

$17.5B

Projected global biometric payments by 2025, growing about 45% a year.
- Goode Intelligence

Projected global biometric payments by 2025, growing about 45% a year.
- Goode Intelligence

12

seconds

seconds

seconds

Average time saved per biometric transaction versus traditional methods.
- Worldpay

Average time saved per biometric transaction versus traditional methods.
- Worldpay

83%

Of consumers surveyed were willing to share biometric data for a more personalized experience.
- Accenture

Of consumers surveyed were willing to share biometric data for a more personalized experience.
- Accenture

67%

Decrease in account takeover fraud linked to biometric payments.
- Javelin Strategy & Research

Decrease in account takeover fraud linked to biometric payments.
- Javelin Strategy & Research

Look & Go enrollment and checkout concept screens
Look & Go enrollment and checkout concept screens

MY ROLE

Leading visual direction across app and terminal

As Lead Visual Designer, I owned the visual direction for the enrollment app and checkout terminal, working with the Lead Product Designer, Product, and Engineering. I facilitated the workshops and partnered on the user testing that shaped capture, timing, lighting, and trust.

RESEARCH

Workshops: building confidence and delight

I facilitated workshops that walked participants through the Look & Go experience to surface pain points and generate new ideas. Two themes came through, both about confidence, and I validated each in the user testing below.

Main pain points
  • Capturing the face photo. Users needed clearer guidance on positioning and capture, through both graphics and messaging.

  • Trusting biometric payment. Few people understood how it worked or how secure it was.

Moments of delight

I led brainstorming sessions to explore where the experience could surprise and delight.

  • Gamification

  • Easter egg surprises

  • Competitions and medals with social sharing

  • Bump to share

  • Donating leftover funds to charity

USER TESTING

User testing: five fixes that raised success rates

Testing ran through every phase, from early concepts to pop-up shop trials with real cashiers. Five findings drove the biggest changes.

FINDING

WHAT WE CHANGED

RESULT

FINDING

FINDING

Face template setup was slow; the goal was under a minute.

Face template setup was slow; the goal was under a minute.

WHAT WE CHANGED

Streamlined template creation with technology partners.

Streamlined template creation with technology partners.

RESULT

RESULT

Template setup under one minute

FINDING

FINDING

People needed help framing their face.

People needed help framing their face.

WHAT WE CHANGED

Added framing guides and clearer messaging.

Added framing guides and clearer messaging.

RESULT

RESULT

80% higher success rate

FINDING

FINDING

People didn’t know when the terminal photo would happen.

People didn’t know when the terminal photo would happen.

WHAT WE CHANGED

Added a 3-2-1 countdown before capture.

Added a 3-2-1 countdown before capture.

RESULT

RESULT

Less confusion

FINDING

FINDING

The terminal lacked contrast for capture.

The terminal lacked contrast for capture.

WHAT WE CHANGED

Added front lighting and a white background.

Added front lighting and a white background.

RESULT

RESULT

80% higher successful recognition

FINDING

FINDING

Seeing their own face felt like surveillance.

Seeing their own face felt like surveillance.

WHAT WE CHANGED

Reframed capture as a friendly photo booth.

Reframed capture as a friendly photo booth.

RESULT

RESULT

A more comfortable, approachable experience

THE SOLUTION

Enroll once, then pay with a glance

We designed enrollment and checkout as one continuous experience. Athletes enroll once in the mobile app, then check out hands-free at the terminal, where facial recognition replaces the phone and wallet. Privacy was built in: each athlete’s face template stayed on their own phone, and the terminal matched against an encrypted copy.

ENROLLMENT

The mobile app

The enrollment flow walks athletes through creating a face template, with clear instructions and framing guides at each step.

CHECKOUT

The terminal

At the terminal, athletes look at the camera and pay, with a countdown, bright lighting, and photo-booth framing that make the moment feel familiar.

KEY DECISIONS

Three decisions that built trust and conviction

Facial payment was new, and official Olympic assets didn’t exist yet.

Design trust end to end

With the Lead Product Designer, I designed for trust across the whole flow, from what the app explained to how the terminal timed capture.

Use fidelity to align early

Polished concepts aligned executives, the Olympic committees, and Marketing, and let Engineering test biometrics early.

Root it in the athletes’ world

Athlete stories ran from app to terminal, in Olympian and Paralympian versions so each community saw itself.

VISUAL DESIGN CONCEPT 01

Space and motion from the Tokyo 2020 marks

With only the Tokyo 2020 Olympic and Paralympic logos available, I deconstructed them into animated forms and built the concept around space and motion. A mascot Easter egg celebrated each completed transaction.

VISUAL DESIGN CONCEPT 02

Athletes at the center

Bold photographic crops and typography put Visa-sponsored athletes and their achievements front and center.

VISUAL DESIGN CONCEPT 03

Original athlete video, from app to terminal

Original footage of Visa-sponsored athletes, filmed by Visa for this project, rotated on the app home and played on the terminal at checkout. It linked enrollment and payment into one continuous experience.

IMPACT & OUTCOME

Built to win a yes, and to outlast the pilot

COVID-19 canceled the live pilot before launch, so there were no live transaction results. Success is measured in what testing proved and what the work changed inside Visa.

What testing proved
  • 80% higher successful recognition

  • Face-template creation in under a minute

  • Less confusion and greater comfort for participants

  • Ready to launch at scale: 18,000 athletes, up to 16 terminals and 64 in-store beacons

What it changed
  • Aligned Visa executives, the Olympic committees, and Visa Marketing on one vision

  • Its biometric experience informed later Visa projects

  • Raised the bar for innovation design at Visa

REFLECTIONS

Building conviction is part of the design

The pilot never launched due to COVID-19, but the work showed that a polished experience can move an organization. In innovation work, momentum is a design deliverable.

What made it hard
  • Compressed timelines and frequent pivots: the project name and logo changed about ten times.

  • Conflicting stakeholder feedback on approvals.

  • Team changes, then COVID-19 as the pilot began.

What I’d keep doing
  • Align on timing upfront, with check-ins at key milestones and team retrospectives.

  • Make trade-offs explicit so teams can converge.

  • Stay flexible in how the team works, not just what it makes.

More work